Imp – Grow a Garden Wiki
Your complete wiki for the Imp pet in Grow a Garden. Find stats, abilities, and how to obtain this companion.

Imp
| Tier | Legendary |
| Obtaining Method | Enchanted Egg |
| Hatch Chance | 15% |
| Hunger | 20,000 |
| Obtainable? | No |
Overview
The Imp is a limited legendary pet introduced during the Fairy Event. Players could hatch it from the Enchanted Egg with a 15% chance, making it one of the most mischievous companions from the event lineup.
Appearance
The Imp is inspired by the European mythological creature of the same name. It features dark, angry eyes, bright red skin, and terracotta-colored armor covering parts of its body. Bone-like horns curve from its head, while its hands, feet, and nose appear in a deeper shade of crimson, giving it a fiery, devilish look.
Traits
- Catch Me If You Can: Every 6 minutes and 66 seconds, the Imp challenges the player to a chase game. Once the chase begins, the Imp darts across the map in unpredictable patterns—zigzagging, turning suddenly, and even running through other players’ gardens. If the player manages to catch the Imp, they receive a random special reward. The Imp also has a 10% + (weight × 0.5) chance to initiate another round after a successful chase. ⚠️ The Imp’s cooldown timer cannot be reduced or affected by any boosts. To catch the Imp, players simply need to make contact with it. Upon success, a message appears — “You caught the Imp!” — along with a reward notification such as “1–3x [Gear name] rewarded.” If the player fails to catch it for too long, the Imp will lose interest and end the chase on its own. Possible Rewards 1–3× Reclaimer 1–3× Trading Ticket 1–3× Event Lantern 1–3× Mutation Spray Glimmering 1–3× Harvest Tool 1–3× Grandmaster Sprinkler
How to Obtain
- The Imp could be hatched from the Enchanted Egg with a 15% chance during the Fairy Event. It is currently unobtainable.
Imp Trivia & Fun Facts
- The 6:66-minute cooldown is a playful nod to the number 666, often associated with demonic folklore — fitting for a red impish creature.
- The Imp’s catch detection can sometimes be inconsistent — getting close may count as catching it, but at other times, even a collision might not register.